Chernykh Artem
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Armenia, Yerevan
darkprothekun@gmail.com
@darkpro1337
LinkedIn
GitHub
Job Experience
Tools Programmer
Saber Interactive in Yerevan 2022—Present
- Contributed to the development of key tools like debugging utilities and level editors, adding new features that made workflows faster and adapted the tools to meet changing project needs.
- Managed and improved the maintenance of tools, fixing bugs, performing updates, and ensuring tools were up to date, reducing reported issues by 25%.
- Created tools using Windows Presentation Foundation (WPF) with a user-friendly interface, reducing manual work by 20% and boosting team efficiency.
- Worked with design teams to update UI elements using Figma, improving user satisfaction.
- Enhanced existing WPF-based tool interfaces, improving performance and user satisfaction by optimizing UI elements and reducing lag by 30%.
- Developed custom WPF controls, adding new features and making the tools more effective for the team.
- Integrated both internal company APIs and external APIs (e.g., Figma) to enhance tool functionality and improve system interoperability.
- Maintained code quality through regular code reviews and version control with Perforce.
Education
Admiral Makarov State University of Maritime and Inland Shipping in Kotlas 2018—2021
- GPA: “4.72 out of 5.0”.
- Qualification: Information Systems Technician.
- Associate’s Degree, Vocational Diploma with Honors in Information Systems.
- Completed internship at this educational institution.
Skills and Knowledge
- Programming Languages: C#, C++, Python.
- Frameworks: WPF, WCF, ASP.NET, AvaloniaUI.
- Tools: Git, Perforce, Godot Engine, Unreal Engine.
- Markup: XAML, HTML5.
- Databases: MS SQL, MySQL, SQLite.
Languages
- Russian (native)
- English (advanced)
- Polish (basic)
Current pet-projects
- Arcomage — fan-remake made on Godot Engine 4
- GodotHub — AvaloniaUI launcher and instance manager for Godot Engine
Hobbies
- Indie game development — currently developing Arcomage and occasionally assisting friends with their projects.
- Computer graphics — experimenting with Blender; previously worked with Source Filmmaker.
- Playing guitar — still improving my technique, though not consistently.
- Video editing — creating YouTube videos and stream highlights.
- Game modding — casually creating mods for fun, with plans to share a few cool ones in the future.
Miscellaneous
- Enjoy teaching people and sharing experiences.
- Passionate about learning new things and writing in-depth guides.