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Artem Chernykh

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Armenia, Yerevan
darkprothekun@gmail.com
@darkpro1337
LinkedIn
GitHub

Summary

Results-driven Tools Programmer with a proven track record at Saber Interactive. Specializing in designing robust, efficient WPF-based solutions that streamline workflows and elevate user satisfaction. Adept at bridging the gap between technical innovation and practical application, I consistently deliver measurable improvements through collaboration, code quality, and agile practices.

Professional Experience

Tools Programmer

Saber Interactive in Yerevan 2022—Present

  • Engineered and maintained advanced debugging utilities and level editors to accelerate development workflows and adapt to evolving project requirements.
  • Reduced tool issues by 25% through proactive maintenance, bug fixes, and regular updates.
  • Developed intuitive WPF user-interfaces that cut manual work by 20% and minimized UI lag by 30%, boosting overall team efficiency.
  • Designed custom WPF controls and integrated both internal and external APIs (e.g., Figma) to extend tool functionality and ensure seamless interoperability.
  • Partnered with design teams to modernize UI elements, resulting in significantly enhanced user experiences.
  • Enforced high standards of code quality via systematic reviews and version control with Perforce.

Projects Highlights

Education

Admiral Makarov State University of Maritime and Inland Shipping in Kotlas 2018—2021

  • GPA: 4.72/5.0
  • Associate’s Degree in Information Systems (Honors)
  • Focused on practical systems development during an intensive internship.

Skills & Knowledge

  • Languages: C#, C++, Python
  • Frameworks: WPF, WCF, ASP.NET, AvaloniaUI
  • Tools: Git, Perforce, Godot Engine, Unreal Engine
  • Markup: XAML, HTML5
  • Databases: MS SQL, MySQL, SQLite
  • Scripting: PowerShell, Batch, Bash

Languages

  • English (advanced)
  • Russian (native)
  • Polish (basic)

Active Pet Projects

  • Arcomage — Godot 4 .NET remake of the Arcomage card game.

Hobbies

  • Indie game developmentcurrently developing Arcomage and occasionally assisting friends with their projects.
  • Computer graphicsoccasionally experimenting with Blender and Daz3D; previously worked with Source Filmmaker.
  • Playing guitarstill improving my technique, though not consistently.
  • Video editingcreating YouTube videos and stream highlights.
  • Game moddingcasually creating mods for fun, with plans to share a few cool ones in the future.

Additional Skills & Interests

  • Open to relocation and remote work opportunities.
  • Enjoy teaching people and sharing experiences.
  • Passionate about learning new things and writing in-depth guides.